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DevLogs
The development of
Alita: Unbreakable Warrior
Hello there! Welcome to the Alita: Unbreakable Warrior Devlog. We are currently working on the alpha version of the game. We will keep this section updated every week to inform you about the new changes.
Introduction
Shape your future web project with sharp design and refine coded functions.
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Art Style
Complete guide to the art of the game
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Interview Alex Campamar
Interview with lead design about how progression is applied in Alita
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Embedding Mono
How to execute binary CSharp files from your C++ applications
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Breaking chests
How to implement breakable chests with physics
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Deferred shading
The latest on rendering techniques in triple A games
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Introduction to Appveyor
A brief explanation of the advantages using Appveyor
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Particles
A tour to particle system
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Alita Unbreakable Warrior